TimeSteal

TimeSteal is a small top-down roguelite where you play as a mage exploring a monster-filled dungeon.

Your most valuable resource isn't mana... it's time.

Your life is constantly ticking down, and the only way to survive is to defeat monsters and steal the time they contain.

A Few Notes

Because of time constraints (the theme was a bit meta after all), the game doesn't have a real ending yet.

This project was quite ambitious for our small team, so we'd love to hear your ideas and feedback!

The Theme

We took the CountDown theme literally: your health bar is a countdown timer.

Time isn't just your health, it's also your reward. Every monster you defeat gives you a few more precious seconds to keep exploring.

The Concept

Our mages draw their power from an unstable magic that slowly consumes their life.

The dungeon's monsters contain that same energy, allowing you to steal back a little more time with every victory.

What We Built

During this jam we experimented with: 

  • time as your health system,
  • procedural dungeon generation,
  • gameplay-changing upgrades,
  • music, enemy and item sprites.

Thanks for playing! <3

Audio Credits

Splat https://pixabay.com/sound-effects/film-special-effects-very-loud-splat-88998/

Fire Magic https://pixabay.com/sound-effects/film-special-effects-fire-magic-5-378639/

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